Extended reality (XR), which includes virtual reality (VR) and augmented reality (AR), has long been seen as the next major computing platform. Now, advances in hardware and software are bringing that vision closer to reality.
Companies such as Apple and Meta Platforms are developing devices designed to integrate digital content into physical environments, from immersive workspaces to interactive entertainment.
Potential applications range from education and healthcare to design and remote collaboration. XR could allow users to interact with digital objects as if they were part of the real world.
However, widespread adoption remains uncertain. Devices are still relatively expensive, and some users find them uncomfortable or impractical for long-term use.
There are also social and cultural barriers. Integrating wearable technology into everyday life requires changes in behaviour and acceptance.
Privacy concerns are another factor, as XR systems often rely on cameras and sensors that collect detailed environmental and personal data.
Experts say that while the technology is advancing, its success will depend on whether it can become useful, accessible and socially accepted.
The future of XR may not arrive suddenly — but through gradual integration into specific areas of daily life.